Also, I'd like the SpecialKeys.cs code to actually remain in Banshee.Base, as it can potentially be used for more than just MM-specific bindings. The actual binding of the MM-keys to control playback should be done in the plugin, like you have. Thanks, Aaron On Thu, 2006-01-26 at 19:15 +0100, Danilo Reinhardt wrote: > Hello, > > im new to banshee and this list. I like banshee and it fits my needs. > The only thing i missed was the support for x11 multimedia keys. I found > this support in the code, but it is commented out. To readd it again > i've create a small plugin > > I have "copied" the commented out code in latest banshee release 0.10.4 > for multimedia key handling to a separate plugin. My changes are some > error handling and code for proper ungrabbing the keys. > > I dont know why there was a decision to exclude this code from banshee, > but i think to add a plugin would be a good solution for the moment (or > longer) to get back this x11 integration capability. A least i hope > it :) And I hope this plugin will be added to the main plugins. > > I doesnt tried to compile using the makefiles, maybe is miss something > to add in it. > > Bye Danilo > > _______________________________________________ > Banshee-list mailing list > Banshee-list gnome org > http://mail.gnome.org/mailman/listinfo/banshee-list
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